For this project, I worked with over 20 people as a team Art Lead for my Journeyman project. We set out to create a VR Horror game reimagining the classic House of the Dead franchise in a modern medium, combining elements for Castelvania to give it a unique look and feel I am very happy with how our final vertical slice trailer turned out.
I was responsible for various 3d environmental assets, lighting, set dressing, and art team management. I also helped to create the final verticle slice trailer.
Vertical Slice Trailer